Transcription: The game's interface is practical and generally avoids any pull-down menus, giving you instant access to information and commands. First you've got your typical scrolling map, then radar map for quick jumps to other areas, the easy to recognize command buttons, and the rest of the bottom panel for unit and city information. I like the way you can change city production from this panel. It saves me from having to go into a full screen city view, thereby being sidetracked from the scrolling map. Unfortunately, there's some city resource management that, to get the best out of your cities, needs ...